Path of Survival
  • Introduction
  • Vision
  • Lore & Game World
    • The Birth of The Immortals
    • The Four Factions of the Immortals
    • The Incident - 2337
    • The Legend of Curas
    • Q&A
  • Gameplay
    • Overview
    • Character
      • Character Classes
      • Basic Stats
    • Combat Mechanics
      • Skills
      • Battle Logic
    • Game Modes
      • 1v1 / 5v5 / Last man standing/ Tournaments
      • Draft mode
      • PVE / Dungeons
      • Global Map
    • Factions and Clans
      • Factions
      • Clans
      • Clan Managment
      • Clan Buildings
      • Benefits of being a clan leader
    • Battle Pets
  • NFTs
    • Early Survivor NFT
    • Character NFT
    • Clan Land NFT
    • Item NFTs
    • Battle Pet NFTs
  • Marketplace
    • Marketplace
  • Ecosystem
    • SRV and in-game gold
    • Blockchain integration
    • Burning
  • Tokenomics
  • Token Distribution
  • Seed, Private & Public Sale
  • Tax Structure
  • Vesting Period
  • Roadmap
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  1. Gameplay

Combat Mechanics

General combat flow

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Last updated 2 years ago

  1. Combat mechanics are round based

  2. All players have a brief period of time to perform their actions

    • Players perform action simultaneously

    • Players need to make their action in this period of time

    • Player can choose to do no actions and finish his turn

    • We can start with the round duration of 20 seconds

    • The round will end when time expires or when players makes his actions

  3. When player ends his turn, his selected actions will be performed

  4. Next round begins and the players make their actions

  5. The process repeats until one opponent is defeated

  6. If two characters defeat each other in a round (both inflicted lethal attacks) then a battle will be a draw