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Combat Mechanics
General combat flow
- 1.Combat mechanics are round based
- 2.All players have a brief period of time to perform their actions
- Players perform action simultaneously
- Players need to make their action in this period of time
- Player can choose to do no actions and finish his turn
- We can start with the round duration of 20 seconds
- The round will end when time expires or when players makes his actions
- 3.When player ends his turn, his selected actions will be performed
- 4.Next round begins and the players make their actions
- 5.The process repeats until one opponent is defeated
- 6.If two characters defeat each other in a round (both inflicted lethal attacks) then a battle will be a draw
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Last modified 1yr ago