Combat Mechanics
General combat flow
Combat mechanics are round based
All players have a brief period of time to perform their actions
Players perform action simultaneously
Players need to make their action in this period of time
Player can choose to do no actions and finish his turn
We can start with the round duration of 20 seconds
The round will end when time expires or when players makes his actions
When player ends his turn, his selected actions will be performed
Next round begins and the players make their actions
The process repeats until one opponent is defeated
If two characters defeat each other in a round (both inflicted lethal attacks) then a battle will be a draw
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