# Character

Players can choose from 5 classes. Apart from Adventurer which is the initial Class all other classes require to be Minted as NFTs.&#x20;

<table><thead><tr><th width="150">Attribute</th><th width="150">Adventurer</th><th width="150">Warrior</th><th width="150">Paladin</th><th width="150">Assassin</th><th width="150">Sharpshooter</th><th width="150">Magician</th></tr></thead><tbody><tr><td>Health</td><td>100</td><td>400</td><td>200</td><td>0</td><td>60</td><td>0</td></tr><tr><td>Energy</td><td>20</td><td>0</td><td>0</td><td>10</td><td>0</td><td>0</td></tr><tr><td>Mana</td><td>20</td><td>0</td><td>0</td><td>0</td><td>0</td><td>20</td></tr><tr><td>Strength</td><td>10</td><td>40</td><td>25</td><td>0</td><td>0</td><td>0</td></tr><tr><td>Focus</td><td>10</td><td>0</td><td>25</td><td>0</td><td>15</td><td>40</td></tr><tr><td>Precision</td><td>10</td><td>0</td><td>0</td><td>20</td><td>30</td><td>0</td></tr><tr><td>Agility</td><td>10</td><td>0</td><td>0</td><td>20</td><td>15</td><td>0</td></tr></tbody></table>

#### Classes adds:&#x20;

Proficiencies

* Proficiency with a weapon class adds a critical chance\
  \&#xNAN;*If a Critical hit happens it multiplies the damage that should be dealt by 2 (before it is reduced by block or armor)*
* Proficiency with an armor increases its efficiency if fully equipped with its type
* Proficiency with a shield adds a chance to block all of the damage when blocking

Traits

* Traits are special for each class

![](https://3336073577-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgbdYvCTIYIqLOCaiu5YE%2Fuploads%2FtnRU2Aa0FOT8Cw0FfrFr%2FSkeleton.gif?alt=media\&token=0bd168dd-8498-4318-8dc7-25d42de4a613)
