Character
Players can choose from 5 classes. Apart from Adventurer which is the initial Class all other classes require to be Minted as NFTs.
Attribute | Adventurer | Warrior | Paladin | Assassin | Sharpshooter | Magician |
---|---|---|---|---|---|---|
Health | 100 | 400 | 200 | 0 | 60 | 0 |
Energy | 20 | 0 | 0 | 10 | 0 | 0 |
Mana | 20 | 0 | 0 | 0 | 0 | 20 |
Strength | 10 | 40 | 25 | 0 | 0 | 0 |
Focus | 10 | 0 | 25 | 0 | 15 | 40 |
Precision | 10 | 0 | 0 | 20 | 30 | 0 |
Agility | 10 | 0 | 0 | 20 | 15 | 0 |
Classes adds:
Proficiencies
Proficiency with a weapon class adds a critical chance If a Critical hit happens it multiplies the damage that should be dealt by 2 (before it is reduced by block or armor)
Proficiency with an armor increases its efficiency if fully equipped with its type
Proficiency with a shield adds a chance to block all of the damage when blocking
Traits
Traits are special for each class
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